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The MCC laws of cricket (including the spirit of cricket) shall apply with the following modifications listed below for the U/10 league. The emphasis on this grade of cricket should be on participation, not on winning. Coaches should give all players an opportunity to participate.


Age Limit

Must be 10 years of age or younger on 1st September 2007. (Born on or after 1st September 1996). Exception: Girls may be 12 or younger (born on/after 1st Sept. 1994).




All players shall have completed a BCB players registration form.



Hours of Play

Wednesday evenings, 5:15pm to 7:30pm. The first innings must finish by 6:30 regardless of start time or whether 20 overs have been bowled. The team batting second shall have the same number of overs available to them as the first team.



Late Starts

If the minimum 6 players are not in place within 30 minutes of the scheduled start time, the game is declared lost by default by that team.




Players shall wear white clothing. Shorts are permitted.




Soft-core type cricket ball to be used. Use balls issued by BCB only. Balls to be new at the start of each innings. A hard cricket ball is not to be used.




Decision to bat or field shall be by coin toss by the two captains.



Pitch Length

16 yards. Use practice stumps at one end and mark crease lines with chalk or paint.



Boundary Line

Set boundary Line at approximately 40 yards from the wicket.



Number of Players

11 players per team. Minimum numbers to be 6 players.



Competition Points

Win/Opposition Default: 4 points.

Tie: 3 points each

Draw 2 points, (game rained out after minimum 10 overs bowled to team batting second)

Loss 1 point

Default 0 points.



Innings Length

Games are restricted to 20 overs per team, 6 balls per over.

For games reduced by weather or other factors, divide playing time in half and calculate overs based on a rate of 20 overs per hour. If a team batting first is bowled out within the 20 overs, the team batting second shall have the full 20 overs to reach the score.

If a team batting second overtakes the opponents score before the allocated number of overs, play should continue to allow as many players as possible the opportunity to bat and bowl (coaches to use discretion regarding time of game).




In order to save time, all bowling shall take place at one end of the field. The batsman shall change ends at the end of each over. End to be used shall be per mutual agreement of both coaches.



Number of Bowlers

All players to bowl at least one over. When a bowler is unable to complete a 6 ball over within 10 balls, another bowler shall complete the over.

Maximum number of overs per bowler to be 4 (no bowler shall bowl more than 1 over until all players have bowled at least one over).

For games reduced by late starts, weather or other factors, the maximum number of overs a bowler may bowl shall be calculated by: [Total Number of Overs/5 then round to nearest whole number] (i.e. 13 over match = 13/5 = 2.6 = 3 overs per bowler.

Bowlers Run-up

Maximum length of run-up to be restricted to 8 yards.




Wides shall be signaled by the umpire and shall be re-bowled. Wide balls shall be considered outside the reach of batsmen standing in a regular stance and playing with a regular cricket stroke. No additional run shall be added to the score for wides.




These no-balls shall be signaled by the umpire and shall be re-bowled. No additional run shall be added to the score for no-balls. Players cannot be out to no-balls with the exception of run-outs (not stumpings). No-balls are balls where:

a)              Bowler over-steps the crease

b)              Bowler throws the ball

c)              Ball reaches the batsman over waist height on the full,

d)              Ball reaches the batsman over shoulder height on the bounce, and

e)              Balls that bounce more than twice prior to reaching the batsman (2 bounces OK, 3 bounces = no ball). 



First Ball Outs

No player shall be out first ball or run-out without facing a ball. Players who are out in this manner may remain batting until the next out.




Not applicable at U/10 level.



Score Restriction

The maximum number of runs a batsman can score is limited to 30 runs after which time the batsman must retire. Runs scored in taking the total up to and above the 30 total still count (i.e. maximum possible score is 35 if a 6 is hit while on 29 runs).

A batsman who has retired in this manner may resume if the team is bowled out within the allocated overs.



Time Restriction

The maximum time a batsman can remain at the crease is 30 minutes, regardless of their score. After this point they are to retire. A batsman who has retired in this manner may resume if the team is bowled out within the allocated overs.



Last Batsman

Coaches are encouraged to rotate batsman from game to game so that the same player does not always bat last. This is to ensure the last batsman gets a fair opportunity to bat.




The batting team shall provide an umpire at the bowling end. The fielding team shall provide the square leg umpire. The benefit of the doubt in decisions shall go to the batter.




Teams are required to provide a coach and an assistant coach. One must umpire while the other supervises the children waiting to bat. The fielding team may have a coach on the field of play to instruct players; the square leg umpire may perform this function. Coaches are not to handle the ball or otherwise interfere with the play. Coaches should avoid constant resetting of fields.




A score book is to be kept by both teams. The home team book will be deemed the official book. A results sheet shall be completed after the match and signed by both coaches. This shall be forwarded to BCB offices by noon on the day following the game. Failure to forward this information may result in forfeiture of points for both teams.




The home team shall keep a scoreboard where at all possible, updated after each ball.



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